Showing posts with label week 3. Show all posts
Showing posts with label week 3. Show all posts

Wednesday, February 15, 2017

Ziwei Pan - Week 3 HW





Key Moments

1.) Red’s mother gets an order from a customer in the famous city of innovation, Grandmere.
2.) Red is sent off to deliver the parcel, which is comically large and “too valuable” to leave to any normal mail courier.
3.) Red takes the train across the countryside, but must walk the rest of the way to the city when the train breaks down a mile or two out from the city.
4.) Red walks through the forest, noticing that the trees are blackened with soot from the train and there is little wildlife there.
5.) The streets are empty when she arrives, though nothing else seems to be wrong.
6.) The ornate home at the address of her delivery is ransacked, the door ajar.
7.) The dying man’s body is replaced by the wolf ghost, which Red fights briefly before it escapes.
8.) Red walks outside and the city has changed -- white trees cover the streets and buildings, forcing their way through cobblestone streets and breaking stone walls.
9.) Red encounters some smaller creatures, mostly harmless while making her way through the new forest.
10.) Red finds her way to the center of the city, where a massive tree stands in a clearing. The wolf waits in the shadows.

Tori Papsco - Week 3 HW





Timmy Be - Week 3 HW





Key Moments
  • (Flashback) Faust receives the power infusing plate while in jail
  • Faust breaks out of the execution site and escape the city
  • Captain of special forces encounters Faust for the first time during his escape from town 1
  • Faust tracks down the location of the mysterious man.
  • Faust encounters a man who also used the plate. The man is not friendly
  • Faust discovers the reason behind the reveal of his illegal activities prior to going to jail.
  • Confrontation with captain of special forces in town 3.( last encounter)
  • Confrontation with The Man behind the plates and the mysterious man
  • Faust attempts to reenter the main city after being branded a criminal
  • Point of no return, Faust choices between getting revenge on the one who sent him to jail, chases after the man behind the plates, accepts his fate and continues living as a monster, find a way to survive the effects the plate, attempt to change his image to be one of a hero.

Paul Contreras - Week 3 HW





Key Moments
  1. Prophets honor the hero with a spot on the council
  2. The hero rejects the prophet and the position
  3. The prophet, Celebrant, consoles the hero and tries to anguish his inner turmoil.
  4. The prophets meet, and decide that the hero's doubt has become a problem so they send him on a mission in hopes that it will subside
  5. The hero finds the artifact and feels an unwary about it.
  6. The prophets praise and idolize the artifact claiming it to lead them and the Covenant into the Great Journey.
  7. The artifact starts to affect the prophets by causing them to feel jealousy and anger on who actually deserves the artifact.The artifact breaks into 4 pieces releasing an evil onto the covenant.
  8. The ancient evil creates chaos onto the covenant, and slays the prophet Celebrant in front of the other prophets and the hero.
  9. The other prophets are frightened, taking the pieces of the artifact with them as they flee.
  10. The hero hunts down and finds the remaining pieces of the artifact stopping the evil.   

Kindra Dantone - Week 3 HW





Key Moments
  1. Iris and her rebel friends infiltrate the Pizza Co, a large ship of planets that is taking over the galaxy/businesses. There, she takes something from the ship, and eventually crosses paths with Ray, a guard on the ship, but is able to escape.
  2. Ray decides to go after Iris and her other friends to somehow regain her honor for “letting” them escape. Ray goes to the planet that it is believed Iris and her friends are.
  3. While searching for Iris and her rebel gang, Ray gets attacked by a dangerous giant alien monster that destroys Ray’s ship, but is protected by Iris.
  4. They defeat the monster together, but are thrown off by the impact and become lost together. Ray takes Iris captive, but they end up having to work together to find their way out of their situation.
  5. Iris and Ray find their way to Iris’s friends and ship, which is an undercover pizza rebel group. They have befriended each other through everything, and Iris offers to at least give them a ride to a place where Ray can find their own way home.
  6. Ray goes back to their home ship/city, but feels different. Iris was their first ever real friend who treated them like a person and was kind. They begin to have second thoughts about their home. They decide to leave to find Iris again.
  7. Once they find Iris, they are together again, but Ray’s father had others spying on Ray and their whereabouts, and begin to attack them. Ray tells them to stop but Ray is now considered an enemy to her home and her father.
  8. Ray joins Iris and her friends in their pizza rebel group. They decide to work together to get back at the Pizza Co. Iris wants to take something back from them (something stolen), and Ray wants to confront their father.
  9. A certain duo from Pizza Co is constantly going after them and trying to take them down (though they never really succeed).
  10. Ray and friends infiltrate the Pizza Co and fight their way to Ray’s father, where they confront him and discover why he has become so crazed with power - which turns out to be the thing Iris wants to take back.

Kim Grice - Week 3 HW






Key Moments

1. Ryker, Booker, and Thalia infiltrate one of Biogenesis’ labs. When they are caught theytry to create a diversion, accidentally freeing Drake from his cell. They work together to escape.
2. Drake agrees to join the trio in their efforts to expose Biogenesis.
3. After tracking down Lowman (villain) Drake has a chance to pursue him but hesitates. This results in Lowman’s escape.
4. Drake confronts Lowman, still fearful of him because he is, essentially, the “successful” version of himself. During this time Drake realizes he and Lowman are not the same person and no longer feels hesitant to fight back.
5. Lowman escapes, leaving Drake and his crew just before police officers encounter them and take the into custody.
6. Drake and his friends meet the Director of the CIA, who agrees to aid them in exposing Biogenesis, seeing Drake as proof of their heinous acts.
7. Drake meets a young girl named Cali, the daughter of one of the CIA agents. He learns from her innocent behavior but his interaction with her leads to her becoming one of Biogenesis’ targets. This leads to her death which make Drake question how he is supposed to live in the world when he only causes trouble.
8. Drake discovers that Lowman is in the final stages of his plan and rush to stop him. They make it just before he releases toxins that will endanger the human race.
9. With few options left Drake ventures into the source of the toxins in order to stop them before they are released. He doesn’t doubt his decision as he feels that after he reaches his goal he would have done everything he ever wanted to do.
10. Drake stops the toxins but does not make it out alive. Biogenesis is exposed and Lowman is taken into custody. Drake’s team move forward with him in mind.

Ke Syu - Week 3 HW





Key Moments

1. The hero broke into the castle.To escape, the devil king teleports to a prairie far from his castle.
2. The devil king met his first alley when he was in the town which is celebrating the hero’s victory.
3. The devil king encountered the sent warrior the second time. he was lured into the man’s snare.
4. The allies appeared to help the devil king get rid of the trouble.
5. The devil king left his old-underground castle and start his new life elsewhere.

Kaylee Gifford - Week 3 HW





Key Moments
  1. Hunter travels to and signs up for the hunters guild.
  2. Hunter goal is to finish first quest that will determine whether or not she can actually join the guild.
  3. Hunter conquers first trial and officially becomes a hunter.
  4. Hunter is blindsided with another urgent quest.
  5. After years of successful hunting, other hunters become jealous of the hero and try to sabotage her, but their plan backfires.
  6. Hunter confronts the final beast.
  7. Hunter lives out the rest of their lives peacefully.

Josh Sunga - Week 3 HW






Key Moments
  1. Kid hero crash-lands a hijacked vehicle into the hero’s home in a prohibited safe zone or wildlife (being pursued by law enforcement). Whether willingly or unwillingly, the two escape the law and now have bounties on their heads. The two heroes are sorely acquainted.
  2. The heroes can’t stand each other’s company and part ways. The kid hero happens to meet another adventurer who takes him under his wing.
  3. Tempered by the mentor, the kid roams the forest on his own now, (and is then captured by a bounty hunter.) The two heroes are bitterly reunited in the captivity of the bounty hunter. A predator with inordinate killer instincts becomes an even more formidable foe than the bounty hunter who is killed by the beast. Now the duo works together to defeat it, making an eerie discovery in the unnatural characteristics of the body. They decide to stick together “for the time being.”
  4. The duo finds a hidden research facility deep in the jungle. They believe it has something to do with the oddities that have been occurring recently within the wilderness safe zone.
  5. After sneaking in, the heroes discover the Warrior.

John Lam - Week 3 HW





Key Moments

1. King gives Shrek poison
2. sees mentor as hostage
3. start out his journey
4. sees the soul of the dead
5. save a life
6. fights dragon
7. left his comrade behind
8. steal from dragon
9. murder,rob villagers
10. back to prison

Jasmine Liu - Week 3 HW





Key Moments

1. Isabel is ambushed by a group of animals that she discovers to be animagi students from her magizoology class
2. Isabel learns the art of transfiguration from her newfound friends
3. She chooses the African eagle to transfigure into, and also begins to learn how to use magic without a wand
4. Isabel sneaks off school grounds through a secret passage for the first time with her newfound friends. She gets a rush of adrenaline breaking rules
5. The students run with the herds of the plains for excitement
6. It is discovered that someone or something has been killing the livestock in the muggle villages
7. The students find the bodies of livestock and are almost discovered by the muggles
8. They find a boy with his friends practicing dark magic, and they find out he is a student from their school
9. The witch doctor appears in front of Isabel and her friends, brandishing dark magic
10. The students are able to poison the witch doctor, banishing him to exile

Jared Newlan - Week 3 HW





Key Moments

1. Diana’s home is destroyed, convinced to go to Academy with strangers.
2. Takes trial and fails, becomes outlandish. Hated by Partner (Dakota)
3. Makes a friend to cope with emotional discourage
4. Dakota returns from a mission near death
5. Diana saves Dakota with reveal of true power.
6. Diana is removed with mentor and goes to train
7. Dakota wakes up and reveals important information about Diana and her powerfulness
8. Dakota forms a group to hunt down Diana and mentor
9. While out training, Diana and Mentor are attacked and Dakota’s group show up to help fight.
10. Diana and secondary character are captured and tortured and eventually escape.
11. Return to Academy and reunite with friends and prepare for final fight.