(more under cut)
Style Guide

-Village
should feel very homely, comfy, and warm.
-Village style references: Demizu Posuka, Windwaker (Windfall Island)
-Village style references: Demizu Posuka, Windwaker (Windfall Island)



Model test:
Environment


Characters:
-Heavily
stylized, semi-pushes proportions
-Windwaker
style humans, but slightly less cartoony and more detailed
-Mett changes throughout story to reflect his environment and age, as well as the effect the exile had on him
-Mett changes throughout story to reflect his environment and age, as well as the effect the exile had on him
----
What
Fear Was
Main Line: A boy is exiles from his village and sets out on a journey to find his fear.
Storyline: Mett lives with his
father and brother, he lived a normal life, but he does not feel fear, and it
occasionally gets him into trouble. He wants to know fear. He accidentally
kills his father, who was trying to scare him in a fake attack. He is
immediately exiled from the village. The boy explores the wilds for two years,
learning to fend for himself. He grows lonely and sad. He feels guilt for
killing his father. He does not feel fear. He tries to befriend animals but
they do not trust his fearlessness. He decides he must find fear no matter
what. Eventually, the boy returns to the village and is met by the elder. He
wants to return but the elder will not allow him to until he has found fear.
The elder tells the boy of his mother and his birth, and directs him to the
ancient dungeon near the village. Mett sets out to the dungeon, on a final
mission to find his fear, confront it, and redeem himself in the eyes of the
village.
World: Post-Apocalyptic, at a point
where the world has long since rebuilt itself. The majority of people live in
smaller communities, often walled off from the surrounding wilderness.
Surrounding forests and other wilderness are unusual and dangerous, and people
tend to avoid leaving their communities.
Characters:
-Mett: Metuo, our protagonist, is a
boy who feels no fear. Besides that, he is a somewhat serious, quiet kid who
can also be exciting to be around, due to his daring nature.
-Metuo’s father: Since his wife’s
passing not long after Metuo’s birth, he has been the only family to his two
sons. He is strict, mostly out of
concern and fear for Metuo’s safety.
Gameplay:
-Gameplay would be a 3rd person action/adventure game, along the lines of the dungeon segments of Windwaker, but with a much larger emphasis on platforming. Rather than finding weapons, Mett would have to rely on tools he could build through a crafting mechanic. Certain items would only by craftable after reaching certain areas, where their materials could be found.
-Gameplay would be a 3rd person action/adventure game, along the lines of the dungeon segments of Windwaker, but with a much larger emphasis on platforming. Rather than finding weapons, Mett would have to rely on tools he could build through a crafting mechanic. Certain items would only by craftable after reaching certain areas, where their materials could be found.

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